Stages
Last updated
Last updated
Similar to how Ethereum rollups are classified in stages, we also categorize the Dragobits game into stages. In traditional game development, stages could be compared to major new releases. In the case of Dragobits, stages represent the gameโs decentralization and longevity. The lower the stage, the less decentralized and enduring it is.
In Stage 0, randomness depends on an honest transaction sequencer, meaning the reliability of the gameโs random events is tied to the trustworthiness of a central entity. The game can be modified, but customization is difficult and requires significant effort. Additionally, the deployer has the ability to update the artwork, which includes non-game-relevant metadata but does not affect gameplay.